"The smaller the object, the more forgiving we can be when it misbehaves." -John Maeda, "The Laws of Simplicity"
This quote was talking about real world objects, but I think it's doubly true for software objects. If we keep our objects small in our design (single responsbility), we will be more forgiving when errors arise. Why? Small objects are easy to test, debug, and well, fix. In fact, the fix is obvious because the object is so small. It's time to make our objects small and build layers of domain specific languages on top where each layer is simple to comprehend and understand. It would make our designs "more forgiving" to the ones who have to maintain it.
wow gold cheap wow gold buy wow gold world of warcraft gold wow world of warcraft wow gold WoW Warrior WoW Hunter WoW Rogue WoW Paladin WoW Shaman WoW Priest WoW Mage WoW Druid WoW Warlock power leveling powerleveling wow power leveling wow powerleveling wow guides wow tips google排名 google左侧排名 google排名服务 百度推广 百度排名 网站推广 商业吧 机床 LED灯 电池 塑料 摄像机 移民 甲醇 染料 福州热线 体育博客 股票博客 游戏博客 魔兽博客 考试博客 汽车博客 房产博客 电脑博客 powerlin518 logo design website design web design 商标设计
Post a Comment